Diablo 2 Resurrected will Use this PS5's DualSense attributes
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Blizzard states Diablo 2 Resurrected will make use of PS5 DualSense attributes like haptic feedback. As UnGeek reports, Blizzard's Robert Gallerani and Maxine Virtue detailed the studio's plans for Diablo 2 Resurrected DualSense support through a media roundtable at BlizzCon 2021. Although the developers did not delve much into specifics, Gallerani all but supported haptic feedback for the upcoming Diablo 2 remaster.
"We're working on how we would like to use [the DualSense], however, the haptic feedback on the controller is a very exciting thing, and so we would like to ensure we use this," Gallerani said.
The DualSense's haptic feedback feature is basically an innovative rumble pack designed to increase immersion by replicating the feeling and effects of various surfaces and objects. By way of example, walking through sand in a match ought to feel gritty, whilst firing off shotgun rounds ought to send spaced-out stimulation to your hands.
Gallerani also detailed some of the ways Diablo 2 Resurrected is well suited for controller support more commonly, confirming the remaster will include a cursor function for gamepads.
"In the first game, the Sorceress' teleport works by clicking wherever you desire. Wherever you click, that's where you're teleporting to. When you're using the control, you do not have a cursor, so when you teleport with all the Sorceress we've got a default space for your teleport - a few of the moves we do this. By way of instance, a Blood Golem from a Necromancer will always spawn where you want it to. Whereas some motions we really allow you to hold a button down, and then you receive a cursor." It's scheduled to start PC, PS4, PS5, Xbox One, Xbox Series, and Nintendo Switch in 2021.
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